July 28, 2021 10 min read
Aside from Tieflings and Dragonborn, Aarakocrain Dungeons & Dragons 5ecan soar the skies with their wings. Whereas Tieflings and Dragonborn need Feats to grant them flight, Aarakocra get their wings from birth. Aarakocra, also called birdfolk, make great characters for players who want to use unique ancestries not commonly found in the 5e Player’s Handbook. Imagine an Aarakocra venturing into the world with a great mission from their tribe or an Aarakocra deciding to leave the Elemental Plane of Air to explore the worlds beyond.
In this quick guide, we’ll help you build an Aarakocra that will fit both your playstyle and any campaign setting. Your Aarakocra can add a creative flair in your Dungeon Master’s D&D 5eadventure, while at the same time giving you an adequate roleplaying challenge.
Thanks to the Aaracokra’s connection with the Elemental Plane of Air, they share quite a common appearance with birds and other avians. Moreover, they’re capable of flight and are equipped with talons that can become quite deadly in combat. Regardless, Aarakocra tend to be protective of their territories and would do everything in their power to protect their homes. While generally peaceful, they won’t hesitate to fight to protect places they consider home.
Given the Aarakocra’s Dexterous nature, they may fit well with Classes that take full advantage of their potential to become nimble. However, one can’t deny their connection with the Elemental Planes, making them quite compatible for Classes that help them form a connection to the very nature around them or perhaps even with some aspects of the Divine that have something to do with their mission to protect their very home in the Elemental Plane of Air. Here are some Classes the Aarakocra can become that takes full advantage of their characteristics:
Unlike the Kenku, the Aarakocra are fully committed to their mission of being guardians of the Elemental Plane of Air, which may play into their Background as chosen by the player. An Aarakockra may decide to explore the world around them as a mission their tribes have assigned to them. Or perhaps the Aarakocra has grown too curious of the surface world that they need to take part in an adventure themselves. Regardless of their reason for adventure, here are some Backgrounds that Players can take advantage of in order to create a more unique experience for their Aarakocra adventurer: