July 21, 2021 9 min read
Author:Rhenn Anthony Taguiam
Meta Description:Lizardfolk in Dungeons & Dragons 5e tend to get type casted as villains for a few encounters. Thanks to this D&D 5e guide, we'll make Lizardfolk into Player Characters.
Lizardfolktend to be one of the more mysterious ancestries in Dungeons & Dragons 5e, not only because of unanswered questions, but rather in the way they operate compared to other "soft skin" ancestries that live in civilizations. Unlike humans and other warm-blooded creatures, Lizardfolk initially showed little to no interest with how civilization works - they're only concerned with the survival of their tribe. They rely on sheer strength and numbers in combat and are often great hunters. Players who want to make characters that want to come from a totally different environment can enjoy playing a Lizardfolk in their D&D 5ecampaign.
In this guide, we'll go through a quick overview of Lizardfolk society and culture. Moreover, we'll explore some unique ways you can make your Lizardfolk character that can add a new perspective into a party of "soft skins."
Unlike “soft skins,” Lizardfolk look extremely similar to the animals they’re associated with. Thanks to their amphibious nature, Lizardfolk can easily live aboveground and underwater, able to mingle with societies aboveground, should they wish. Unfortunately, their foreign appearance might be frightening to most people - especially those who haven’t encountered Lizardfolk yet.
Players interested in rolling a Lizardfolk should consider these traits:
Lizardfolk possess quite the great bonus to Constitution and Wisdom, making them ideal for almost any class - and especially ideal to any class reliant on WIS-based builds. However, due to the foreign nature of the Lizardfolk’s origins, players may want to try mixing up “conventional” class options they might associate with these Ability Scores to reflect the rather unknown and mysterious nature of the Lizardfolk.
As such, they may want to consider trying one of these classes:
As Lizardfolk tend to be more familiar with their territory rather than the soft skins’ confusing mess of villages, towns, cities, and countries, it’s easy for them to feel rather alienated when encountering the various pockets of civilization scattered around them. Lizardfolk may choose a life of adventure out of a need for their tribe or out of a rather rare desire to explore.
Players who want to roll a Lizardfolk might want to consider any one of these interesting backgrounds that may give their Lizardfolk a unique spin: